In this Relative Overlays Update, we’re adding Collision Detection. Design menus without worrying about them getting cut-off or clipped. Framer will intelligently reposition your menus and submenus, even flipping their transform origin in the process for perfect animations relative to your trigger. We’re also adding support for nesting via Components, allowing you to design submenus. Finally, we’ve also fixed a set of reported issues, listed below. Watch the video above to learn more.
Added a Collision property control to Relative Overlays
Added a Padding property control for colliding Overlays
Added support for nested Overlays within Components
Fixed a bug where multiple Overlays could be open at once
Fixed a bug where the Overlay panel would show on Pages
Fixed a bug where you could paste Overlays in Overlays
Fixed a bug where only Tap would show on Instances
Fixed a bug where Interaction titles would be hidden
In this Relative Overlays Update, we’re adding Collision Detection. Design menus without worrying about them getting cut-off or clipped. Framer will intelligently reposition your menus and submenus, even flipping their transform origin in the process for perfect animations relative to your trigger. We’re also adding support for nesting via Components, allowing you to design submenus. Finally, we’ve also fixed a set of reported issues, listed below. Watch the video above to learn more.
Added a Collision property control to Relative Overlays
Added a Padding property control for colliding Overlays
Added support for nested Overlays within Components
Fixed a bug where multiple Overlays could be open at once
Fixed a bug where the Overlay panel would show on Pages
Fixed a bug where you could paste Overlays in Overlays
Fixed a bug where only Tap would show on Instances
Fixed a bug where Interaction titles would be hidden
In this Relative Overlays Update, we’re adding Collision Detection. Design menus without worrying about them getting cut-off or clipped. Framer will intelligently reposition your menus and submenus, even flipping their transform origin in the process for perfect animations relative to your trigger. We’re also adding support for nesting via Components, allowing you to design submenus. Finally, we’ve also fixed a set of reported issues, listed below. Watch the video above to learn more.
Added a Collision property control to Relative Overlays
Added a Padding property control for colliding Overlays
Added support for nested Overlays within Components
Fixed a bug where multiple Overlays could be open at once
Fixed a bug where the Overlay panel would show on Pages
Fixed a bug where you could paste Overlays in Overlays
Fixed a bug where only Tap would show on Instances
Fixed a bug where Interaction titles would be hidden